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Topics - Dominic1978

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General META Discussions / Time Keepers Meta
« on: September 19, 2017, 02:28:32 AM »
Players received the following e-mail:
Spoiler: show

Hello Everyone!

As you know, the Time Keepers ARG has been moving forward rather slowly. This is due to the fact that it was originally designed to be much more highly interactive, with some of the puzzles requiring a bit of group think and "big picture" mysteries rather than specific puzzles. I was hoping that players would explore the website a bit more and begin to question to TK Staff members posted on website (Phil, Becca, and Sam). HOWEVER, this is NOT the fault of the players but rather poor design on my part coupled with the failure of the Unforums right before my launch. Everyone who has played has blown me away with their level of dedication and interaction. I want to emphasize that it's an ARG design problem, NOT an audience problem.

I was completely thrilled and happy about the new site, but don't think the game picked up enough momentum after that. Once again, I completely blame myself for having set up a faulty game structure.

Anyway, the whole point of this rambling post to say that I have some new ideas for how to move forward with Time Keepers. I'm thinking of planning more of a serialized fiction structure with embedded clues that will provide further immersion for the story (communication with various characters and buried details and information), but are not required to follow along.

I am hashing out a new outline this week and should have a big update ready for Thursday. After that I will do weekly updates with a new "episode" every Thursday. These will be posted on the blog and the hidden clues will be revealed via the Destination 000 website. GJ will also continue to send out emails. Feel free to remove yourself from this list by emailing with the word UNSUBCRIBE in the subject line.

Thank you to everyone who has played along! You all are the most wonderful audience and group of players.


What are your thoughts on this?

Personally, I believe there's nothing wrong with the design of the game and this PM has a case of bad luck in regards to the unforums situation.
I'm not a very patient ARG player, so I have tried to play games in the past only to give up pretty quickly. So far this game kept me interested the longest, which, to me, shows it was very well made (and incredibly well written).
It must be disappointing to spend so much time on something and then have so few people play it.
(Not the fault of those people and neither the fault of the design, just a wrong place wrong time thing I guess.)
I also agree that in this situation a serialized approach might be best in a way that new players can read up and jump in and hopefully increase the number of players.

Movies & TV (Shows) / Game of Thrones theory... (SPOILERS)
« on: August 23, 2017, 01:47:09 PM »

Trailheads / Rabbit Holes / Found this on Reddit:
« on: August 16, 2017, 03:05:35 PM »

Also mentions an e-mail address:

The FAQ mentions this:

Is this a game or an ďARGĒ? We are a Mirror. This is an Aesthetic Experience. This is an Act of Creation. We promote Transformation. We grow in relation to our participants. This is an experiment in evolution, where the All is re-created through individual communion.

What do you think?

Trailheads / Rabbit Holes / Possible trailhead: Crimson Mist (incident)
« on: August 15, 2017, 03:33:52 PM »

Could be a trailhead, of just experimental videos.

"A few years ago I attended my first conference with an alternate reality game implemented as a way of engaging participants as a learning community, and ever since Iíve been hooked. Amanda Visconti and I ran several conference games at THATCamps involving escaped video game characters and invading aliens. Alternate Reality Games (or ARGs) are built on the idea of a shared story invading the physical world, and can include scenarios of invading aliens, impending apocalypse, or mysteries waiting to be solved."

"What began as a marketing tool has now become a lot more useful: playing with alternate realities can solve real problems."

"In the credits on a poster for the Steven Spielberg film A.I. was a mysterious job title: "Sentient Machine Therapist - Jeanine Salla."
Some curious folks did a web search for this woman and found themselves involved in a murder mystery that included messages hidden in movie trailers, bizarre websites, strange phone numbers, and angry emails from fictional people."

"SOMETHING BIG IS COMING UP on September 22. Or September 27, when there will be a lunar eclipse. Or October 8, timed to the Draconid meteor shower. You donít know what it is, but it definitely has to do with a man named Callum Felderi and the mysterious company that employs him."

"An alternate reality game (ARG for short) combines the best elements of viral marketing, role playing games and being an insane person who can't tell fantasy from reality. Basically, ARGs ask the players to pretend they're living in a carefully constructed parallel universe that can include fake websites and phone numbers and even real objects hidden throughout the world ... usually for the sake of promoting a two-hour movie."

Discuss and Share... / Shameless Self Promo (M4dn3ss)
« on: August 13, 2017, 04:38:44 PM »

The anthology series I'm creating with the first chapter "M4dn3ss / The House" available to play for free.

M4dn3ss / The House is a point and click mystery and puzzle game you can play in your browser.


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